CREATING CABLES

There are several ways you can add a new cable inside the scene:


1. Locate the project folder where the prefabs are stored (default is Assets/GIGA Softworks/Pixel Cable Renderer/Prefabs) and simply drag and drop one of the provided prefabs inside the scene. (If you are working with Canvas UI use the appropriate prefab with the "_canvas" suffix in its name)

Cable prefabs


2. Locate the project folder where the Presets are stored (default is Assets/GIGA Softworks/Pixel Cable Renderer/Prefabs/Presets) and simply drag and drop one of the provided prefabs inside the scene. (If you are working with Canvas UI use the appropriate prefab with the "_canvas" suffix in its name)

NOTE: Presets are not included in the LITE package.

Cable presets


3. Right click in the scene hierarchy and select
2D Objects -> Cable Renderer -> [SpriteRenderer/CanvasRenderer] -> [Cable Type]

Cable Context Menu


4. Use the Unity Editor menu and select
GameObject -> 2D Objects -> Cable Renderer -> [SpriteRenderer/CanvasRenderer] -> [Cable Type]

Cable Editor Menu